Battlefield 3 and MOHW:
Dumper : http://www.bfeditor.org/forums/index...howtopic=15731
Audio decoder (frostbite 2) : http://www.bfeditor.org/forums/index...howtopic=15780
EBX to TXT : http://www.bfeditor.org/forums/index...howtopic=15531
Battlefield 4
Dumper : http://www.bfeditor.org/forums/index...howtopic=15844
Audio decoder : http://www.bfeditor.org/forums/index...howtopic=15846
EBX to TXT : http://www.bfeditor.org/forums/index...howtopic=15845
Dainiuxxx LOD0 Reader and Hex2Obj Extension:
http://www.bfeditor.org/forums/index...howtopic=15856
Shak-Otay : Hex to OBJ
http://forum.xentax.com/viewtopic.php?f=29&t=10894
Textures:
Intel GPA : http://software.intel.com/en-us/vcso...ools/intel-gpa
How to fix the yellow normal map (Inverted Blue channel):
Open the yellow normal map in Photoshop. Click on the Channels tab (at
the right of Layers), then click on the Blue channel and press CTRL+I.
Then click on the RGB Channel and it should be fixed, don't forget to
save :3
Hex Editor:
http://www.hexedit.com/
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