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Tuesday, 31 July 2012

A.V.A. PPSH-41 TIGER FOR CS 1.6


“    The signature machine gun of the Red Army in World War 2, with a high-capacity drum cartridge that holds up to 71 rounds. Better known as the 'Red Army Shooty'.    ”

The PPSh-41 (Pistolet-Pulemyot Shpagina 1941) is a Sub Machine Gun first introduced during the 12-08-09 Content Update.

The signature machine gun of the Red Army in World War II, with a high-capacity drum magazine that holds up to 71 rounds. Better known as the 'Red Army Shooty'.
The PPSh-41 is a Point Man weapon, a submachine gun holding an incredible 71 rounds per drum magazine, with 71 rounds in reserve. This weapon is extremely useful for any Prison Break mode due to its extremely high fire rate and its high magazine capacity.
In the hands of a skilled Point man, this weapon can be disastrous to the enemy team. It can survive a long firefight due to its large ammo capacity, however you should always watch your ammo level as this gun fires relatively fast.
It has moderate power at moderate range. it can hold its own at decently long range, but only if fire can be maintained. It is close to unstoppable in close quarters. Overall, this is a very good gun to have.



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PASS : PM ME


Monday, 30 July 2012

Tuesday, 24 July 2012

Extract Call of Duty 4

 You will need the following programs:

-Xmodel exporter
-COD4 Mod tools

Before starting the tutorial, make sure COD4 mod tools is downloaded and installed into your COD directory

Download and unzip xmodel exporter to your favourite directory, then run the program. In the 'xmodel directory' at the top of the program, select the '\raw\xmodel' directory within your CoD4 folder.





Now, you need to go to your 'cod4/main' directory, and open up the iw_00 files in your favourite zip program (such as winzip, or izarc). Extract the contents of the 'images' folder, to 'Call of Duty 4 - Modern Warfare\raw\images'. Do this for all of the iwi folders that have an 'images' subfolder in them.

Now, browse to the model you want to extract, within xmodel. For example, the character models begin with the 'body_' tag. Now, under the xxxx_lod01 (indicating Level of Detail scale 1, ie the model is at its most detailed), highlight the iwi's and dds files that are in bold, and click 'convert to DDS' at the bottom of the screen. Do this for each of the files.





After you have done this, there should be no files left that are in bold. Now, press 'export .OBJ to...' and follow through the prompts to export the file to wherever you want.
(I suggest having seperate folders for each time you do this, ie a seperate folder for the ak47, from the r700.)





You will now have a folder such as the following, containing the .obj, .mtl, and all the relevant materials for the model.





hats the model exported, now time to open it in your favourite program! The following is how to import it to maya, but it should be nearly identical across other programs.
Firstly, select 'file>import' and browse to the .obj





Once you click import, the model should be in! You may have noticed that the model isnt skinned, but as you have all the relevant image files in your folder,
you should be able to re-skin it easily. Here is one I completed myself, and as before I said not all models have the heads and hand.





Finally, exporting with bones from CoD won't work, the bones import skewed and twisted. To animate the models you will have to manually
re-rig the model.You can use maya, 3dsmax, c4d or other 3d apps that you want.

Hope this could be useful for somebody
 
 



Tuesday, 17 July 2012

CSO BALROG-VII


通称
ゲーム内名称BALROG-VII
価格$9000実銃名称M60E4
画像
BALROG-7.jpg
威力31%(?%)
命中率84%
反動81%
連射90%
重さ69%
装弾数120保持可能弾数240特殊機能ダットサイト,Co-opモード補正?(威力?倍)


DOWNLOAD : LINK





A.V.A. CHARACTERS PACK [NRF]


CREDITS:
AGS
REDDUCK INC


DOWNLOAD : LINK

PASS : pm ME :)

NEXT UPDATE










Monday, 9 July 2012

COD:MW3 CHARACTER FOR CS 1.6 ( SOAP `AFRICA`)


Hey yo guys!
I made it a few weeks ago , but  i just remember that today` earlier.
So here he's, another SOAP from MW3!
Enjoy
DOWNLOAD : LINK

Variant

Saturday, 7 July 2012

Thursday, 5 July 2012